Additional science

Force attack

Force attack is an ultimate science which increases the attack of ships. This kind of research is responsible for the development of all kinds of weaponry systems and the improvement of their efficiency on the battlefield. Developing this Science gives a large attack bonus to all Ships, regardless of their weapon type.

Bonus: Each level of Force Attack increases the attack of all Ships by 5% (up to 50% in total)

Max level: level 10

Requirements

  • Laboratory, Experimental Facility or Overmind at level 20
  • Laser science at level 10
  • Ion science at level 7
  • Plasma science at level 5

Prompt Defense

Prompt Defense is an ultimate science which increases the life of ships. It is a complex combination of new armoring materials, new ways of distributing them on ships, implementation of computer programs that cause the ship to take evasive action and new ways to use weaponry systems for defensive purposes.

Bonus: Each level of Prompt defense increases the life of all ships by 5% (up to 50% in total)

Max level: level 10

Requirements

  • Laboratory, Experimental Facility or Overmind at level 20
  • Ships defense at level 10
  • Heavy armor at level 5

Critical damage

Critical damage is an ultimate science which gives a chance for ships to do 2 to 2.5 times the regular damage. This science allows your ships to inflict more damage on the battlefield. When a Battle is in its beginning additional damage may give you an edge. Critical damage is from x2 to x2.5 of the standart damage done by your Ships.

Bonus: Gives a chance for ships to inflict 2 to 2.5 times the damage. Each level of Critical damage, between the first and the eight, adds 1% to the chance of critical damage. Levels 9 and 10 add 2%, each. (up to 12% in total)

Max level: level 10

Requirements

  • Laboratory, Experimental Facility or Overmind at level 20
  • Laser science at level 7
  • Ion science at level 7
  • Plasma science at level 7

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